Graphic Elements for Nautically-Themed XR App

My role: Asset design, modeling, and texturing, VR scene setup.

This ongoing mobile XR app uses a nautical theme for interface elements, and a “magic window” style VR scene that allows the user to look around by rotating their phone. I created and textured light, low-polygon models to prototype the VR elements, and rendered UI elements from 3D models to keep the look and style of the app consistent.

The UI console element — using rendered images when possible allowed for more detail and more efficient processing.
Rendered UI button images.
Elements of the “magic-window” VR scene prototype.